Files
qxzb/flash_decompiled/com/comfig/ClassConfig.as
2026-03-01 10:12:57 +08:00

1011 lines
35 KiB
ActionScript

package com.comfig
{
public class ClassConfig
{
public static const lib_star_1:String = "lib_star_1";
public static const lib_star_2:String = "lib_star_2";
public static const lib_star_3:String = "lib_star_3";
public static const lib_star_4:String = "lib_star_4";
public static const lib_star_5:String = "lib_star_5";
public static const lib_star_6:String = "lib_star_6";
public static const lib_country:String = "lib_country";
public static const lib_emptyarea:String = "lib_emptyarea";
public static const lib_exp:String = "lib_exp";
public static const lib_load_progress:String = "lib_load_progress";
public static const lib_message_bg:String = "lib_message_bg";
public static const lib_tech_bg:String = "lib_tech_bg";
public static const lib_tech_left:String = "lib_tech_left";
public static const lib_tip_bg:String = "lib_tip_bg";
public static const lib_ui_bg_3:String = "lib_ui_bg_3";
public static const lib_ui_bg_4:String = "lib_ui_bg_4";
public static const lib_ui_bg_5:String = "lib_ui_bg_5";
public static const lib_ui_bg_6:String = "lib_ui_bg_6";
public static const lib_ui_lock:String = "lib_ui_lock";
public static const lib_ui_title_1:String = "lib_ui_title_1";
public static const lib_herobg:String = "lib_herobg";
public static const lib_hero_careerName:String = "lib_hero_careerName";
public static const lib_ui_career1:String = "lib_ui_career1";
public static const lib_ui_career2:String = "lib_ui_career2";
public static const lib_ui_career3:String = "lib_ui_career3";
public static const lib_ui_career4:String = "lib_ui_career4";
public static const lib_ui_career5:String = "lib_ui_career5";
public static const lib_ui_town_1:String = "lib_ui_town_1";
public static const lib_ui_town_2:String = "lib_ui_town_2";
public static const lib_ui_bg_9:String = "lib_ui_bg_9";
public static const lib_ui_bg_10:String = "lib_ui_bg_10";
public static const lib_ui_bg_11:String = "lib_ui_bg_11";
public static const lib_page:String = "lib_page";
public static const lib_ui_vip:String = "lib_ui_vip";
public static const lib_ui_vipmc:String = "lib_ui_vipmc";
public static const lib_level_0:String = "lib_level_0";
public static const lib_level_1:String = "lib_level_1";
public static const lib_level_2:String = "lib_level_2";
public static const lib_level_3:String = "lib_level_3";
public static const lib_level_4:String = "lib_level_4";
public static const lib_level_5:String = "lib_level_5";
public static const lib_level_6:String = "lib_level_6";
public static const lib_level_7:String = "lib_level_7";
public static const lib_level_8:String = "lib_level_8";
public static const lib_level_9:String = "lib_level_9";
public static const lib_num_0:String = "lib_num_0";
public static const lib_num_1:String = "lib_num_1";
public static const lib_num_2:String = "lib_num_2";
public static const lib_num_3:String = "lib_num_3";
public static const lib_num_4:String = "lib_num_4";
public static const lib_num_5:String = "lib_num_5";
public static const lib_num_6:String = "lib_num_6";
public static const lib_num_7:String = "lib_num_7";
public static const lib_num_8:String = "lib_num_8";
public static const lib_num_9:String = "lib_num_9";
public static const lib_num_10:String = "lib_num_10";
public static const lib_num_11:String = "lib_num_11";
public static const lib_txt_exp:String = "lib_txt_exp";
public static const lib_txt_range:String = "lib_txt_range";
public static const lib_ui_cash:String = "lib_ui_cash";
public static const lib_ui_point:String = "lib_ui_point";
public static const lib_ui_loading:String = "lib_ui_loading";
public static const lib_ui_input:String = "lib_ui_input";
public static const lib_ui_jihuo:String = "lib_ui_jihuo";
public static const lib_ui_last:String = "lib_ui_last";
public static const lib_ui_next:String = "lib_ui_next";
public static const lib_ui_pre:String = "lib_ui_pre";
public static const lib_ui_first:String = "lib_ui_first";
public static const lib_ui_view:String = "lib_ui_view";
public static const lib_battle:String = "lib_battle";
public static const lib_border_bg:String = "lib_border_bg";
public static const lib_ui_farm:String = "lib_ui_farm";
public static const lib_ui_close:String = "lib_ui_close";
public static const lib_ui_friendapply:String = "lib_ui_friendapply";
public static const lib_ui_mail:String = "lib_ui_mail";
public static const lib_ui_talk:String = "lib_ui_talk";
public static const lib_ui_noreadmail:String = "lib_ui_noreadmail";
public static const bg_1:String = "bg_1";
public static const lib_fujian:String = "lib_fujian";
public static const lib_biezhen:String = "lib_biezhen";
public static const IMG_LOCK:String = "IMG_LOCK";
public static const IMG_DIRECT:String = "IMG_DIRECT";
public static const lib_skillcontrol:String = "lib_skillcontrol";
public static const lib_horse_bg:String = "lib_horse_bg";
public static const lib_horse_1:String = "lib_horse_1";
public static const lib_horse_2:String = "lib_horse_2";
public static const lib_horse_3:String = "lib_horse_3";
public static const lib_exchange_1:String = "lib_exchange_1";
public static const lib_exchange_2:String = "lib_exchange_2";
public static const lib_exchange_3:String = "lib_exchange_3";
public static const lib_exchange_4:String = "lib_exchange_4";
public static const lib_exchange_5:String = "lib_exchange_5";
public static const lib_img_border:String = "lib_img_border";
public static const lib_img_usereqbg:String = "lib_img_usereqbg";
public static const lib_boxBg:String = "lib_boxbg";
public static const lib_junshi_bg:String = "lib_junshi_bg";
public static const lib_junshi_exp:String = "lib_junshi_exp";
public static const lib_junshi_fuyin1:String = "lib_junshi_fuyin1";
public static const lib_junshi_fuyin2:String = "lib_junshi_fuyin2";
public static const lib_junshi_skillbg:String = "lib_junshi_skillbg";
public static const item_lock:String = "item_lock";
public static const item_hover:String = "item_hover";
public static const item_bg:String = "item_bg";
public static const mibao_text_1:String = "mibao_text_1";
public static const mibao_text_2:String = "mibao_text_2";
public static const mibao_text_3:String = "mibao_text_3";
public static const mibao_text_4:String = "mibao_text_4";
public static const mibao_text_5:String = "mibao_text_5";
public static const mibao_text_6:String = "mibao_text_6";
public static const mibao_text_7:String = "mibao_text_7";
public static const mibao_text_8:String = "mibao_text_8";
public static const ui_head:String = "ui_head";
public static const ui_right_1:String = "ui_right_1";
public static const ui_buildlist:String = "ui_buildlist";
public static const ui_build:String = "ui_build";
public static const ui_house:String = "ui_house";
public static const ui_warehouse:String = "ui_warehouse";
public static const ui_wall_bg:String = "ui_wall_bg";
public static const ui_wall:String = "ui_wall";
public static const ui_userhead_bg:String = "ui_userhead_bg";
public static const ui_bg_1:String = "ui_bg_1";
public static const ui_bg_2:String = "ui_bg_2";
public static const ui_country:String = "ui_country";
public static const ui_user_page2:String = "ui_user_page2";
public static const ui_heropage2:String = "ui_heropage2";
public static const ui_newcastle:String = "ui_newcastle";
public static const ui_economic_bg:String = "ui_economic_bg";
public static const ui_military_bg:String = "ui_military_bg";
public static const ui_resource_1:String = "ui_resource_1";
public static const ui_resource_2:String = "ui_resource_2";
public static const ui_resource_3:String = "ui_resource_3";
public static const ui_resource_4:String = "ui_resource_4";
public static const ui_toright:String = "ui_toright";
public static const ui_cellar:String = "ui_cellar";
public static const ui_economic_list:String = "ui_economic_list";
public static const ui_military_list:String = "ui_military_list";
public static const ui_barracks:String = "ui_barracks";
public static const ui_btn_add:String = "ui_btn_add";
public static const ui_economic:String = "ui_economic";
public static const ui_military:String = "ui_military";
public static const ui_strategy:String = "ui_strategy";
public static const ui_heroqianghua:String = "ui_heroqianghua";
public static const ui_herojinjie:String = "ui_herojinjie";
public static const ui_movecastle:String = "ui_movecastle";
public static const ui_skill:String = "ui_skill";
public static const ui_rebuildcastle:String = "ui_rebuildcastle";
public static const ui_strongbg:String = "ui_strongbg";
public static const ui_jiantou:String = "ui_jiantou";
public static const button_1:String = "button_1";
public static const button_2:String = "button_2";
public static const button_3:String = "button_3";
public static const button_4:String = "button_4";
public static const button_5:String = "button_5";
public static const button_6:String = "button_6";
public static const button_7:String = "button_7";
public static const button_8:String = "button_8";
public static const button_9:String = "button_9";
public static const button_10:String = "button_10";
public static const button_11:String = "button_11";
public static const button_12:String = "button_12";
public static const button_13:String = "button_13";
public static const button_14:String = "button_14";
public static const button_15:String = "button_15";
public static const button_16:String = "button_16";
public static const button_17:String = "button_17";
public static const button_18:String = "button_18";
public static const button_19:String = "button_19";
public static const button_head_next:String = "button_head_next";
public static const button_head_pre:String = "button_head_pre";
public static const button_right:String = "button_right";
public static const button_left:String = "button_left";
public static const sprite_bg_1:String = "sprite_bg_1";
public static const sprite_btn_1:String = "sprite_btn_1";
public static const sprite_btn_2:String = "sprite_btn_2";
public static const sprite_btn_3:String = "sprite_btn_3";
public static const sprite_btn_4:String = "sprite_btn_4";
public static const sprite_btn_5:String = "sprite_btn_5";
public static const sprite_btn_6:String = "sprite_btn_6";
public static const sprite_btn_7:String = "sprite_btn_7";
public static const sprite_btn_8:String = "sprite_btn_8";
public static const sprite_btn_9:String = "sprite_btn_9";
public static const sprite_btn_10:String = "sprite_btn_10";
public static const sprite_btn_11:String = "sprite_btn_11";
public static const sprite_btn_12:String = "sprite_btn_12";
public static const sprite_btn_13:String = "sprite_btn_13";
public static const sprite_btn_14:String = "sprite_btn_14";
public static const sprite_btn_15:String = "sprite_btn_15";
public static const sprite_btn_16:String = "sprite_btn_16";
public static const sprite_btn_17:String = "sprite_btn_17";
public static const sprite_btn_18:String = "sprite_btn_18";
public static const sprite_btn_update:String = "sprite_btn_update";
public static const control_btn_1:String = "control_btn_1";
public static const control_btn_2:String = "control_btn_2";
public static const control_btn_3:String = "control_btn_3";
public static const control_btn_4:String = "control_btn_4";
public static const control_btn_5:String = "control_btn_5";
public static const control_btn_6:String = "control_btn_6";
public static const control_btn_7:String = "control_btn_7";
public static const control_btn_8:String = "control_btn_8";
public static const sprite_input:String = "sprite_input";
public static const sprite_btn_checkBox:String = "sprite_btn_checkBox";
public static const LIB_UI_BT_FANGXING:String = "LIB_UI_BT_FANGXING";
public static const button_close:String = "button_close";
public static const button_help:String = "button_help";
public static const button_20:String = "button_20";
public static const build_name:String = "build_name";
public static const build_time:String = "build_time";
public static const build_up_mc:String = "build_up_mc";
public static const build_packItems:String = "build_packItems";
public static const build_ironItem:String = "build_ironItem";
public static const build_Itemover:String = "build_Itemover";
public static const build_castle_main:String = "build_castle_main";
public static const build_castle_eco:String = "build_castle_eco";
public static const build_castle_mil:String = "build_castle_mil";
public static const build_herostar:String = "build_herostar";
public static const ui_soldierview:String = "ui_soldierview";
public static const ui_areabg:String = "ui_areabg";
public static const build_MenuButton:String = "build_MenuButton";
public static const build_userToolsMenu:String = "build_userToolsMenu";
public static const ui_whitemc:String = "ui_whitemc";
public static const ui_dismissArmy:String = "ui_dismissArmy";
public static const ui_gift:String = "ui_gift";
public static const ui_welcome:String = "ui_welcome";
public static const ui_taskItem:String = "ui_taskItem";
public static const ui_box:String = "ui_box";
public static const ui_changeCountry:String = "ui_changeCountry";
public static const ui_welcome_1:String = "ui_welcome_1";
public static const ui_welcome_2:String = "ui_welcome_2";
public static const ui_welcome_3:String = "ui_welcome_3";
public static const ui_welcome_4:String = "ui_welcome_4";
public static const ui_welcome_5:String = "ui_welcome_5";
public static const ui_logo:String = "ui_logo";
public static const farm_bg:String = "farm_bg";
public static const farm_control:String = "farm_control";
public static const farm_topControl:String = "farm_topControl";
public static const farm_info:String = "farm_info";
public static const farm_touqu:String = "farm_touqu";
public static const farm_zhengshou:String = "farm_zhengshou";
public static const farm_qiangshou:String = "farm_qiangshou";
public static const farm_lidi:String = "farm_lidi";
public static const farm_warn:String = "farm_warn";
public static const farm_FriendListItem:String = "farm_FriendListItem";
public static const farm_rule:String = "farm_rule";
public static const farm_tree:String = "farm_tree";
public static const farm_jiaoshui:String = "farm_jiaoshui";
public static const farm_friend:String = "farm_friend";
public static const farm_friendmask:String = "farm_friendmask";
public static const farm_seed:String = "farm_seed";
public static const farm_fieldbg:String = "farm_fieldbg";
public static const farm_zhengshoupre:String = "farm_zhengshoupre";
public static const farm_steal:String = "farm_steal";
public static const farm_msg:String = "farm_msg";
public static const StoneSeed:String = "StoneSeed";
public static const QingTongSeed:String = "QingTongSeed";
public static const WoodSeed:String = "WoodSeed";
public static const FoodSeed:String = "FoodSeed";
public static const shiliaoZi:String = "shiliaoZi";
public static const QingTong:String = "QingTong";
public static const qingtongZi:String = "qingtongZi";
public static const mucaiZi:String = "mucaiZi";
public static const liangshiZi:String = "liangshiZi";
public static const dianjuanZi:String = "dianjuanZi";
public static const MuCai:String = "MuCai";
public static const ShiTouShu:String = "ShiTouShu";
public static const QingTongShu:String = "QingTongShu";
public static const MuCaiShu:String = "MuCaiShu";
public static const MaiZi:String = "MaiZi";
public static const MaiZiShu:String = "MaiZiShu";
public static const ShiTou:String = "ShiTou";
public static const NullPlace:String = "NullPlace";
public static const WarPlace:String = "WarPlace";
public static const NextPlace:String = "NextPlace";
public static const Shop_BuyMark:String = "Shop_BuyMark";
public static const Shop_ShopItem:String = "Shop_ShopItem";
public static const Shop_PrestigeShopItem:String = "Shop_PrestigeShopItem";
public static const Shop_BuyResourceView:String = "Shop_BuyResourceView";
public static const Shop_BuyView:String = "Shop_BuyView";
public static const Shop_PrestigeBuyView:String = "Shop_PrestigeBuyView";
public static const new_cashorpoint:String = "new_cashorpoint";
public static const Iron_page_1:String = "Iron_page_1";
public static const Iron_page_2:String = "Iron_page_2";
public static const Iron_page_3:String = "Iron_page_3";
public static const Iron_page_4:String = "Iron_page_4";
public static const Iron_page_5:String = "Iron_page_5";
public static const Iron_buy:String = "Iron_buy";
public static const jingyan_career_1:String = "jingyan_career_1";
public static const jingyan_career_2:String = "jingyan_career_2";
public static const jingyan_career_3:String = "jingyan_career_3";
public static const jingyan_career_4:String = "jingyan_career_4";
public static const herobabel_label_1:String = "herobabel_label_1";
public static const herobabel_label_2:String = "herobabel_label_2";
public static const herobabel_3:String = "herobabel_3";
public static const herobabel_4:String = "herobabel_4";
public static const herobabel_5:String = "herobabel_5";
public static const herobabel_1:String = "herobabel_1";
public static const herobabel_2:String = "herobabel_2";
public static const herobabel_mc_1:String = "herobabel_mc_1";
public static const herobabel_mc_2:String = "herobabel_mc_2";
public static const herobabel_mc_3:String = "herobabel_mc_3";
public static const babel_1:String = "babel_1";
public static const babel_2:String = "babel_2";
public static const babel_3:String = "babel_3";
public static const babel_4:String = "babel_4";
public static const babel_5:String = "babel_5";
public static const babel_6:String = "babel_6";
public static const babel_result:String = "babel_result";
public static const title_battleresult:String = "title_battleresult";
public static const selecthero_bg:String = "selecthero_bg";
public static const league_2:String = "league_2";
public static const league_sp1:String = "league_sp1";
public static const league_sp2:String = "league_sp2";
public static const league_sp3:String = "league_sp3";
public static const league_sp4:String = "league_sp4";
public static const league_sp5:String = "league_sp5";
public static const league_sp6:String = "league_sp6";
public static const league_sp7:String = "league_sp7";
public static const league_sp8:String = "league_sp8";
public static const babel_mc_hero:String = "babel_mc_hero";
public static const babel_mc_hero2:String = "babel_mc_hero2";
public static const babel_mc_item:String = "babel_mc_item";
public static const province_mc:String = "province_mc";
public static const hebi_1:String = "hebi_1";
public static const hebi_2:String = "hebi_2";
public static const province_3:String = "province_3";
public static const hero_up_1:String = "hero_up_1";
public static const reg1:String = "reg1";
public static const reg2:String = "reg2";
public static const reg3:String = "reg3";
public static const reg4:String = "reg4";
public static const jingyan_bg:String = "jingyan_bg";
public static const babel_tab_1:String = "babel_tab_1";
public static const babel_tab_2:String = "babel_tab_2";
public static const babel_tab_3:String = "babel_tab_3";
public static const babel_text_1:String = "babel_text_1";
public static const babel_text_2:String = "babel_text_2";
public static const babel_text_3:String = "babel_text_3";
public static const babel_text_4:String = "babel_text_4";
public static const riches_1:String = "riches_1";
public static const riches_bg:String = "riches_bg";
public static const heroboss_1:String = "heroboss_1";
public static const heroboss_2:String = "heroboss_2";
public static const heroboss_3:String = "heroboss_3";
public static const heroboss_4:String = "heroboss_4";
public static const battle_hero_ui:String = "battle_hero_ui";
public static const battle_talk:String = "battle_talk";
public static const battle_begin:String = "battle_begin";
public static const battle_win:String = "battle_win";
public static const battle_lose:String = "battle_lose";
public static const battle_result:String = "battle_result";
public static const battle_wallhead:String = "battle_wallhead";
public static const battle_wall1:String = "battle_wall1";
public static const battle_blood:String = "battle_blood";
public static const battle_headbg:String = "battle_headbg";
public static const battle_headmask:String = "battle_headmask";
public static const battle_endmc:String = "battle_endmc";
public static const battle_gun:String = "battle_gun";
public static const fightskill_11:String = "fightskill_11";
public static const fightskill_12:String = "fightskill_12";
public static const fightskill_13:String = "fightskill_13";
public static const fightskill_14:String = "fightskill_14";
public static const fightskill_15:String = "fightskill_15";
public static const fightskill_16:String = "fightskill_16";
public static const fightskill_17:String = "fightskill_17";
public static const fightskill_18:String = "fightskill_18";
public static const fightskill_19:String = "fightskill_19";
public static const fightskill_20:String = "fightskill_20";
public static const fightskill_21:String = "fightskill_21";
public static const man1:String = "man1";
public static const female1:String = "female1";
public static const lan_shanbi:String = "lan_shanbi";
public static const lan_gedang:String = "lan_gedang";
public static const hong_shanbi:String = "hong_shanbi";
public static const hong_gedang:String = "hong_gedang";
public static const man_gongji_1:String = "man_gongji_1";
public static const man_gongji_2:String = "man_gongji_2";
public static const man_gongji_3:String = "man_gongji_3";
public static const female_gongji_1:String = "female_gongji_1";
public static const female_gongji_2:String = "female_gongji_2";
public static const female_gongji_3:String = "female_gongji_3";
public static const man_gedang_1:String = "man_gedang_1";
public static const man_gedang_2:String = "man_gedang_2";
public static const man_gedang_3:String = "man_gedang_3";
public static const chat_bigspeak:String = "chat_bigspeak";
public static const chat_control:String = "chat_control";
public static const chat_main:String = "chat_main";
public static const chat_brodcast:String = "chat_brodcast";
public static const chat_speak:String = "chat_speak";
public static const chat_channelbtn:String = "chat_channelbtn";
public static const chat_Speaker:String = "chat_Speaker";
public static const faceBtn:String = "faceBtn";
public static const guild_page_1:String = "guild_page_1";
public static const guild_offer:String = "guild_offer";
public static const guild_page_2:String = "guild_page_2";
public static const guild_page_3:String = "guild_page_3";
public static const guild_page_4:String = "guild_page_4";
public static const guild_page_5:String = "guild_page_5";
public static const guild_trade_buy:String = "guild_trade_buy";
public static const guild_trade:String = "guild_trade";
public static const guild_trade_item:String = "guild_trade_item";
public static const guild_trade_issellitem:String = "guild_trade_issellitem";
public static const guild_box_view:String = "guild_box_view";
public static const guild_tech:String = "guild_tech";
public static const guild_selectcity:String = "guild_selectcity";
public static const LIB_UI_IMG_xiongnu5:String = "LIB_UI_IMG_xiongnu5";
public static const LIB_UI_IMG_xiongnu4:String = "LIB_UI_IMG_xiongnu4";
public static const LIB_UI_IMG_xiongnu3:String = "LIB_UI_IMG_xiongnu3";
public static const LIB_UI_IMG_xiongnu2:String = "LIB_UI_IMG_xiongnu2";
public static const LIB_UI_IMG_xiongnu1:String = "LIB_UI_IMG_xiongnu1";
public static const LIB_UI_IMG_xiongnu_guard:String = "LIB_UI_IMG_xiongnu_guard";
public static const LIB_UI_IMG_kulou2:String = "LIB_UI_IMG_kulou2";
public static const LIB_UI_IMG_kulou1:String = "LIB_UI_IMG_kulou1";
public static const LIB_UI_IMG_lock2:String = "LIB_UI_IMG_lock2";
public static const guild_casList:String = "guild_casList";
public static const pro_warbg:String = "pro_warbg";
public static const pro_warmembg:String = "pro_warmembg";
public static const pro_Spate2View:String = "pro_Spate2View";
public static const pro_FightInfo:String = "pro_FightInfo";
public static const guild_timeline:String = "guild_timeline";
public static const guild_armymc:String = "guild_armymc";
public static const guild_armyicon:String = "guild_armyicon";
public static const guild_armyIconGlow:String = "guild_armyIconGlow";
public static const guild_armyIconBGBright:String = "guild_armyIconBGBright";
public static const map_small:String = "map_small";
public static const map_cube:String = "map_cube";
public static const map_control:String = "map_control";
public static const map_gharry:String = "map_gharry";
public static const Empty_Castle:String = "Empty_Castle";
public static const Own_Castle:String = "Own_Castle";
public static const Others_Castle:String = "Others_Castle";
public static const Ant_Castle:String = "Ant_Castle";
public static const Blue:String = "Blue";
public static const Red:String = "Red";
public static const Flag_Blue:String = "Flag_Blue";
public static const Flag_Red:String = "Flag_Red";
public static const Flag_White:String = "Flag_White";
public static const map_InfoPanel:String = "map_InfoPanel";
public static const OpenPanel_pve:String = "OpenPanel_PVE";
public static const OpenPanel_pos:String = "OpenPanel_Pos";
public static const FightView:String = "FightView";
public static const Pro_provinceView:String = "ProvinceView";
public static const Pro_KingInfoView:String = "KingInfoView";
public static const Pro_FightInfoViewProvince:String = "FightInfoViewProvince";
public static const Pro_HeroItem:String = "HeroItem";
public static const Pro_HeroInfoView:String = "HeroInfoView";
public static const Pro_MapView:String = "MapView";
public static const Pro_TurningPoint:String = "TurningPoint";
public static const pro_dashang:String = "pro_dashang";
public static const pro_meminfo:String = "pro_meminfo";
public static const pro_bubing:String = "pro_bubing";
public static const pro_close:String = "pro_close";
public static const pro_CityInfo:String = "pro_CityInfo";
public static const pro_WatchView:String = "pro_WatchView";
public static const btn_activity:String = "btn_activity";
public static const ui_line:String = "ui_line";
public static const playBar:String = "PlayingBar";
public static const ui_star:String = "ui_star";
public static const ui_misscountry:String = "ui_misscountry";
public static const LIB_UI_BT_dating:String = "LIB_UI_BT_dating";
public static const LIB_CUNTRY_1:String = "LIB_CUNTRY_1";
public static const LIB_CUNTRY_2:String = "LIB_CUNTRY_2";
public static const LIB_CUNTRY_3:String = "LIB_CUNTRY_3";
public static const LIB_CUNTRY_4:String = "LIB_CUNTRY_4";
public static const LIB_CUNTRY_5:String = "LIB_CUNTRY_5";
public static const LIB_CUNTRY_6:String = "LIB_CUNTRY_6";
public static const menu_toolbar:String = "menu_toolbar";
public static const menu_shop:String = "menu_shop";
public static const menu_top:String = "menu_top";
public static const menu_user:String = "menu_user";
public static const menu_mask:String = "menu_mask";
public static const menu_btnbg:String = "menu_btnbg";
public static const menu_sp7:String = "menu_sp7";
public static const menu_leftBtn:String = "menu_leftBtn";
public static const menu_hipeBtn:String = "menu_hipeBtn";
public static const shrink_left:String = "shrink_left";
public static const shrink_right:String = "shrink_right";
public static const menu_btn6:String = "menu_btn6";
public static const menu_sp8:String = "menu_sp8";
public static const menu_btn7:String = "menu_btn7";
public static const menu_btn8:String = "menu_btn8";
public static const menu_sp9:String = "menu_sp9";
public static const menu_sp10:String = "menu_sp10";
public static const menu_sp12:String = "menu_sp12";
public static const menu_sp13:String = "menu_sp13";
public static const menu_sp11:String = "menu_sp11";
public static const lib_ui_bg_7:String = "lib_ui_bg_7";
public static const lib_ui_title_2:String = "lib_ui_title_2";
public static const lib_ui_bg_12:String = "lib_ui_bg_12";
public static const liuyu_mc:String = "liuyu_mc";
public static const libadd_holidaymc:String = "libadd_holidaymc";
public static const lib_add_1:String = "lib_add_1";
public static const lib_add_2:String = "lib_add_2";
public static const lib_add_box:String = "libadd_box";
public static const lib_add_get:String = "libadd_get";
public static const libadd_num1:String = "libadd_num1";
public static const libadd_num2:String = "libadd_num2";
public static const libadd_num3:String = "libadd_num3";
public static const window_btn_up:String = "window_btn_up";
public static const window_btn_down:String = "window_btn_down";
public static const window_border_bg:String = "window_border_bg";
public function ClassConfig()
{
super();
}
}
}