42 lines
1.1 KiB
ActionScript
42 lines
1.1 KiB
ActionScript
package com.control.castle.event
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{
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import com.data.data.city.CastleBuilding;
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import flash.events.Event;
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public class CastleBuildEvent extends Event
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{
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public static var BUILD_NEW:String = "BUILD_NEW";
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public static var BUILD_NEW_OK:String = "BUILD_NEW_OK";
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public static var BUILD_UP:String = "BUILD_UP";
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public static var BUILD_DESTROY:String = "BUILD_DESTROY";
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public static var BUILD_CANCEL:String = "BUILD_CANCEL";
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public static var BUILD_UP_OK:String = "BUILD_UP_OK";
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public static var ADD_SPEED_OK:String = "ADD_SPEED";
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public static var BUILD_COMPELETE:String = "BUILD_COMPELETE";
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public static var BUILD_LOADALL:String = "BUILD_LOADALL";
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public var castleBuild:CastleBuilding;
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public var obj:Object;
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public var result:int;
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public var msg:String;
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public function CastleBuildEvent(param1:String)
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{
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super(param1,true);
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}
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}
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}
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